Flexible Development of Multi-Device Interfaces
Tools based on the
use of multiple abstraction levels have shown to
be a useful solution for developing multi-device interfaces. To obtain
solutions in this area it is important to provide flexible environments
multiple entry points and support for redesigning existing interfaces
different platforms. In general, a one-shot approach can be too limiting.
paper shows how it is possible to support a flexible development cycle
entry points at various abstraction levels and the ability to change the
underlying design at intermediate stages. It also shows how redesign from
desktop to mobile platforms can be obtained. Such features have recently
implemented in a new version of the TERESA tool.
the pdf file